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AREA-51-Z | Zombie Shooter Game
Project Type
Video Game
Project Role
Game Developer
Project Date
August 2024

Created AREA-51-Z, a 3D first-person zombie survival shooter built in Unreal Engine 5, where a player-controlled soldier battles waves of the undead across three unique levels while progressing through a storyline following one of humanity’s last survivors on his mission to escape the outbreak that greets him at every stage. Worked alongside two others in a team of three members and developed the game using C/C++ and Unreal Engine 5 in order to implement gameplay systems, design levels, and build user interface components. Key responsibilities included creating and refining level designs, developing HUD elements and menu systems, integrating sound effects for in-game interactions, implementing the health systems involved with the game, working on animations, designing icons and textures in Photoshop, discovering Unreal Engine 5 assets and other tools to aid the development cycle, handling version control, and hosting usability testing. Experience gained from this project strengthened my skills in game development, C/C++ programming, UI/UX design, and collaborative teamwork within a creative and fast-paced environment.

© 2025 ZOWRAIZ QURESHI. ALL RIGHTS RESERVED.

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